Archive for Business

Linden Lab Must Stop Underselling Second Life

Branding, Business, Community, Marketing, Second Life on December 22nd, 2011 25 Comments

Linden Lab has an extensive history of launching their marketing and advertising campaigns for Second Life to mixed reviews, and their most recent attempts have been no different.

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SLCC 2011

SLCC 2011 Wrap-Up

Business, Community, content creation, Education, events, Intellectual Property and Copyright, News Announcements, Second Life, SLCC, social media, Virtual Goods, Virtual Worlds on August 17th, 2011 3 Comments

A recap of the major news, improvements, and announcements coming out of the Second Life Community Convention 2011.

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Why Virtual Worlds (like Second Life) Have More Value Than Twitter & Facebook

Branding, Business, Community, content creation, Education, events, Marketing, Second Life, social media, Virtual Worlds on February 14th, 2011 30 Comments

Today Mitch Wagner said he thought that Second Life was inconvenient, has gone as far as it can go, and is the wrong platform. He prefers Facebook and Twitter. As much as I respect Mitch’s opinion, I disagree.

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Second Life Community Convention 2010

Significant Changes Announced at SLCC

Business, Community, Education, News Announcements, Second Life, SLCC, Virtual Goods, Virtual Worlds on August 17th, 2010 8 Comments

The 6th annual Second Life Community Convention (SLCC) took place in Boston this past weekend. It was an exciting weekend packed full of Linden Lab announcements as well as a plethora of resident-led discussions and presentations.

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SL7B Opening Speech

The Top Five Points to Take Away from Philip Rosedale’s SL7B Address

Business, Community, content creation, events, SL7B, Virtual Worlds on June 21st, 2010 4 Comments

The Second Life 7th Birthday celebration kicked off this morning with an address from Linden Lab founder, SL creator, and current Chairman of the Board – Philip Rosedale (aka Philip Linden).

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The Dangers of Virtual Goods

art, Business, Community, content creation, Intellectual Property and Copyright, Machinima, News Announcements, Second Life, Virtual Goods, Virtual Worlds on May 4th, 2010 23 Comments

Over the last few days, I’ve read dozens of articles covering the newly updated Second Life Terms of Service (TOS) and the Class Action Lawsuit that has been filed against Linden Lab and Philip Rosedale. However, this afternoon when I saw that the Los Angeles Times and Mashable had jumped on the bandwagon then I could no longer keep my facts to myself.

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What Everyone Needs To Know About (Second) Life “On The Cloud”

Business, Community, News Announcements, Second Life, Virtual Worlds on April 17th, 2010 36 Comments

Joe Miller (aka Joe Linden), Linden Labs VP of Platform and Technology Development, offered a VERY interesting (though somewhat misinterpreted) response to the question, Can Second Life run “on the cloud?”

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Creating Educational, Immersive Experiences and Simulations at VWBPE

Business, Community, Education, Machinima, Second Life, Virtual Worlds on March 12th, 2010 No Comments

Sand Castle Studios, has been given the honor of hosting a panel discussion on Creating Educational, Immersive Experiences and Simulations, along with award-winning, machinimagrapher, Draxtor Despres.

Everything You Need To Know About Second Life Viewer 2.0 (Beta)

Business, Community, content creation, Education, News Announcements, Second Life, social media, Virtual Worlds on February 23rd, 2010 20 Comments

Today, in a much anticipated announcement, Linden Lab launched the Beta version of their new Second Life viewer. It will undoubtedly completely revolutionize the way we view and use Second Life.

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Scoble Leaves Second Lifers Hanging

Business, Community, events, Marketing, News Announcements, Press Releases, Second Life, Virtual Goods, Virtual Worlds on February 22nd, 2010 6 Comments

This morning, tech enthusiast, blogger, and social media superstar, Robert Scoble (aka the Scobleizer) sent the Second Life community and Twitter world into a frenzy with his post, “Is Second Life about to enter its ‘second life?’” However, what followed was more interesting… He announced that tomorrow everything is going to change.

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My Challenge to Frontline’s Digital National

Branding, Business, Community, Education, events, Machinima, Marketing, Second Life, Virtual Worlds on February 22nd, 2010 10 Comments

Recently, the PBS program, “Frontline,” featured a 90-minute documentary entitled “Digital Nation: Life on the Virtual Frontier” which examined what it means to live, work, socialize, in a digital world.

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The Future of Second Life

Second Life 2.0: Tom Hale Presents the New Second Life Viewer, Website, and Interactive Web Media at SLCC

Business, Community, content creation, Education, events, Marketing, News Announcements, Second Life, SLCC, Virtual Worlds on August 19th, 2009 10 Comments

The biggest news coming out of the Second Life Community Convention this year was a tour of Second Life 2.0 including a new SL viewer and website.

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Lindens Updates XStreet Guidelines and Bans Unauthorized Sale of Real World Replicas

Branding, Business, Community, Intellectual Property and Copyright, Marketing, News Announcements, Second Life, Virtual Goods, Virtual Worlds on August 12th, 2009 3 Comments

Starting on September 14, 2009 virtual items that are in violation of real world copyrights or that infringe on brand owners’ intellectual property will no longer be for sale on Second Life’s ecommerce site, XStreet SL.

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Lindens Announce Roadmap to Protect and Manage Content and Intellectual Property

Branding, Business, Community, Education, Intellectual Property and Copyright, News Announcements, Second Life, Virtual Worlds on August 5th, 2009 1 Comment

Linden Lab Vice President of Customer Relations Cyn Linden has a very lengthy, but clear and concise post on the company’s official blog detailing their new “Content Management Roadmap” for Second Life content and its creators.

Cyn says that Linden Lab is “committed to empowering content creators to better manage and control their content.” She presented a multi-faceted plan help manage content on several levels.

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CNBC Segment on Business & Social Media Highlights LinkedIn, Second Life, and More

Business, Marketing, Second Life, Virtual Worlds on July 29th, 2009 No Comments

Reporter Julia Boorstin recently covered a segment on CNBC called “Social Climbing.” The segment discussed social media and it’s importance for business relationships in the future. The report covered networks and platforms such as Twitter, Linkedin, Facebook, and the virtual world of Second Life. Here is one of those segments: Boorstin also reported more on [...]

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