Archive for Virtual Worlds

Happy Birthday, Second Life

20 SL9B Exhibits You Don’t Want To Miss!

Community, content creation, events, Second Life, Virtual Worlds on June 27th, 2012 5 Comments

This year’s Second Life 9th Birthday (SL9B) celebration is coming to a close, but before the SIMs shut down forever here are some of my favorite SL9B exhibits that you won’t want to miss!

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The Virtual False Dilemma

Community, Second Life, Virtual Worlds on March 7th, 2012 18 Comments

Debunking the rumors…

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How the Updated Policy on Third Party Viewers Will Effect Second Life

Community, News Announcements, Policy, Second Life, TPV, Virtual Worlds on February 26th, 2012 30 Comments

Linden Lab has officially updated their Policy on Third Party Viewers. Here’s how the controversial new clauses will effect your Second Life experience.

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Hunger in Los Angeles Debuts At Sundance

News Announcements, Press Releases, project, Virtual Worlds on January 20th, 2012 2 Comments

Sand Castle Studios, LLC is pleased to announce that Hunger in Los Angeles, a virtual immersive journalism experience, will debut this week at the 2012 Sundance Film Festival.

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SLCC 2011

SLCC 2011 Wrap-Up

Business, Community, content creation, Education, events, Intellectual Property and Copyright, News Announcements, Second Life, SLCC, social media, Virtual Goods, Virtual Worlds on August 17th, 2011 3 Comments

A recap of the major news, improvements, and announcements coming out of the Second Life Community Convention 2011.

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SLCC 2011

The Future of Mesh: Key Points from SLCC’s Mesh Panel

content creation, News Announcements, Second Life, SLCC, Virtual Worlds on August 17th, 2011 6 Comments

Updates from Linden Lab’s Mesh Team at this year’s Second Life Community Convention.

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SLCC 2011

The Future of Second Life: Key Points from the Product Team at SLCC

Community, content creation, News Announcements, Second Life, SLCC, Virtual Worlds on August 17th, 2011 5 Comments

The Second Life Product Team presented what they have been working on in order to better address the communities needs including a prototype game.

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SLCC 2011

Top 5 Highlights of Rod Humble’s SLCC Keynote

News Announcements, Second Life, SLCC, social media, Virtual Worlds on August 13th, 2011 12 Comments

Linden Lab CEO, Rod Humble, gave a keynote address at this year’s Second Life Community Convention (SLCC) revealing more about his current and future goals for Second Life and Linden Lab.

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The Virtual Mine Receives an Emmy Nomination

News Announcements, Press Releases, Second Life, Virtual Worlds on July 19th, 2011 6 Comments

Sand Castle Studios, LLC is pleased to announce that The Virtual Mine has been nominated for an Emmy Award for New Approaches to News and Documentary Programming .

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Breaking Down Rigged, Polygon Mesh Objects in Second Life

content creation, Second Life, Virtual Worlds on February 26th, 2011 1 Comment

Sand Castle Studios Creative Director, Reed Steamroller, took some time out to share his thoughts on avatar rigging with you in this guest post.

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Why Virtual Worlds (like Second Life) Have More Value Than Twitter & Facebook

Branding, Business, Community, content creation, Education, events, Marketing, Second Life, social media, Virtual Worlds on February 14th, 2011 30 Comments

Today Mitch Wagner said he thought that Second Life was inconvenient, has gone as far as it can go, and is the wrong platform. He prefers Facebook and Twitter. As much as I respect Mitch’s opinion, I disagree.

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The Virtual Mine

Using the Virtual World to Explore the Real World Problems of Fossil Fuels

content creation, Education, events, Non-Profit, Press Releases, project, Second Life, Virtual Worlds on November 23rd, 2010 4 Comments

Environmental documentary, Deep Down, launches interactive Virtual Mine in Second Life. Will debut on PBS.

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Mesh Support in Second Life Coming to Open Beta

The Status of Mesh Support in Second Life

content creation, Second Life, Virtual Goods, Virtual Worlds on September 14th, 2010 46 Comments

Today Linden Lab gave Second Life users an update on mesh support and lifted the NDA for current beta testers. I can now tell you that for about the last year, we here at Sand Castle Studios have been deeply involved in working with the Lindens to bring mesh support to Second Life.

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European Parliament Launches (Controversial) Virtual World Citzalia

Community, Government, Second Life, Virtual Worlds on August 27th, 2010 3 Comments

There has been quite some noise in the Euro blogosphere about a new EU Parliament project, Citzalia. Citzalia is a new virtual world and social networking forum.

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Winning Back the Lead: The Battle of (Viewer) Developers to Rebuild Trust

Branding, Community, Second Life, SLCC, social media, Virtual Worlds on August 24th, 2010 10 Comments

In addition to Linden Lab’s official viewer, users can access the virtual world of Second Life through a number of customized third party viewers. This has created much debate as to whether these third party viewers are safe.

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