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	<title>Comments on: Everything You Need To Know About Second Life Viewer 2.0 (Beta)</title>
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	<link>http://changingworldsbuildingdreams.com/everything-you-need-to-know-about-second-life-viewer-2-0-beta</link>
	<description>Changing Worlds... Building Dreams...</description>
	<lastBuildDate>Mon, 26 Mar 2012 14:46:40 +0000</lastBuildDate>
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		<title>By: Don&#8217;t Feel Bad Second Life, No One Likes Facebook or Twitter Either &#124; Sand Castle Studios</title>
		<link>http://changingworldsbuildingdreams.com/everything-you-need-to-know-about-second-life-viewer-2-0-beta/comment-page-1#comment-6268</link>
		<dc:creator>Don&#8217;t Feel Bad Second Life, No One Likes Facebook or Twitter Either &#124; Sand Castle Studios</dc:creator>
		<pubDate>Wed, 21 Apr 2010 18:06:53 +0000</pubDate>
		<guid isPermaLink="false">http://changingworldsbuildingdreams.com/?p=489#comment-6268</guid>
		<description>[...] Lab added requested features such as sculpted prims, voice, Second Life viewer 2.0, and users [...]</description>
		<content:encoded><![CDATA[<p>[...] Lab added requested features such as sculpted prims, voice, Second Life viewer 2.0, and users [...]</p>
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		<title>By: Steve</title>
		<link>http://changingworldsbuildingdreams.com/everything-you-need-to-know-about-second-life-viewer-2-0-beta/comment-page-1#comment-6220</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Thu, 15 Apr 2010 22:59:57 +0000</pubDate>
		<guid isPermaLink="false">http://changingworldsbuildingdreams.com/?p=489#comment-6220</guid>
		<description>Personally I dislike viewer two because it wont even work for me it just lags and crashes and messes my computer up, I can handle viewer one with high graphics so I don&#039;t think it is that :S.</description>
		<content:encoded><![CDATA[<p>Personally I dislike viewer two because it wont even work for me it just lags and crashes and messes my computer up, I can handle viewer one with high graphics so I don&#8217;t think it is that :S.</p>
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	<item>
		<title>By: Grace McDunnough</title>
		<link>http://changingworldsbuildingdreams.com/everything-you-need-to-know-about-second-life-viewer-2-0-beta/comment-page-1#comment-6102</link>
		<dc:creator>Grace McDunnough</dc:creator>
		<pubDate>Wed, 24 Feb 2010 20:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://changingworldsbuildingdreams.com/?p=489#comment-6102</guid>
		<description>Thanks Gianna, I wrote a short post about events but you have some great ideas in here.</description>
		<content:encoded><![CDATA[<p>Thanks Gianna, I wrote a short post about events but you have some great ideas in here.</p>
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	<item>
		<title>By: Gianna Borgnine</title>
		<link>http://changingworldsbuildingdreams.com/everything-you-need-to-know-about-second-life-viewer-2-0-beta/comment-page-1#comment-6100</link>
		<dc:creator>Gianna Borgnine</dc:creator>
		<pubDate>Wed, 24 Feb 2010 19:36:02 +0000</pubDate>
		<guid isPermaLink="false">http://changingworldsbuildingdreams.com/?p=489#comment-6100</guid>
		<description>It is buggy, but in the meantime you can hold shift and click it, or click on the sky (don&#039;t ask my why that works).</description>
		<content:encoded><![CDATA[<p>It is buggy, but in the meantime you can hold shift and click it, or click on the sky (don&#8217;t ask my why that works).</p>
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	<item>
		<title>By: PeachToadstool Pink</title>
		<link>http://changingworldsbuildingdreams.com/everything-you-need-to-know-about-second-life-viewer-2-0-beta/comment-page-1#comment-6099</link>
		<dc:creator>PeachToadstool Pink</dc:creator>
		<pubDate>Wed, 24 Feb 2010 19:12:50 +0000</pubDate>
		<guid isPermaLink="false">http://changingworldsbuildingdreams.com/?p=489#comment-6099</guid>
		<description>Has anyone figured out how to deselect a prim?  It&#039;s driving me CRAZY!</description>
		<content:encoded><![CDATA[<p>Has anyone figured out how to deselect a prim?  It&#8217;s driving me CRAZY!</p>
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		<title>By: Spin</title>
		<link>http://changingworldsbuildingdreams.com/everything-you-need-to-know-about-second-life-viewer-2-0-beta/comment-page-1#comment-6098</link>
		<dc:creator>Spin</dc:creator>
		<pubDate>Wed, 24 Feb 2010 19:08:01 +0000</pubDate>
		<guid isPermaLink="false">http://changingworldsbuildingdreams.com/?p=489#comment-6098</guid>
		<description>You can.  Here is the one for Inspect.  https://jira.secondlife.com/browse/VWR-16978</description>
		<content:encoded><![CDATA[<p>You can.  Here is the one for Inspect.  <a href="https://jira.secondlife.com/browse/VWR-16978" rel="nofollow">https://jira.secondlife.com/browse/VWR-16978</a></p>
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		<title>By: Ryan Graves</title>
		<link>http://changingworldsbuildingdreams.com/everything-you-need-to-know-about-second-life-viewer-2-0-beta/comment-page-1#comment-6097</link>
		<dc:creator>Ryan Graves</dc:creator>
		<pubDate>Wed, 24 Feb 2010 18:56:12 +0000</pubDate>
		<guid isPermaLink="false">http://changingworldsbuildingdreams.com/?p=489#comment-6097</guid>
		<description>I don&#039;t think you can make jiras about a Beta viewer.  I&#039;ve just been posting on the forums.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think you can make jiras about a Beta viewer.  I&#8217;ve just been posting on the forums.</p>
]]></content:encoded>
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		<title>By: Gianna Borgnine</title>
		<link>http://changingworldsbuildingdreams.com/everything-you-need-to-know-about-second-life-viewer-2-0-beta/comment-page-1#comment-6096</link>
		<dc:creator>Gianna Borgnine</dc:creator>
		<pubDate>Wed, 24 Feb 2010 18:30:43 +0000</pubDate>
		<guid isPermaLink="false">http://changingworldsbuildingdreams.com/?p=489#comment-6096</guid>
		<description>This is one of those things that I would like to see updated before this viewer leaves Beta.  I think they may have done away with featuring the traditional event listings for two reasons.  One because the event listings are &quot;broke&quot; for lack of a better word since there is so much spam and ads among the quality events.  Two because I think that they expect to tie in a lot of social media tools in the near future and that is a great way to promote events.  

Despite this, new users need events and classes.  They won&#039;t know how to find things like experienced users do, and to be quite frank, though I often find things, they are randomly all over the place and I&#039;ve just learned how to sort through the chaos to find them, but even I would appreciate more streamlined information for events as well.  

Here&#039;s what I know... the Destination Guide is a big part of both the Home tab on the side bar and on the web site.  The Lindens think, and correctly so, in order to keep users in SL, they must find compelling things to see, hence the guide.  I would agree, seeing some of these amazing places is really important, but often you may only find a small number of users there, if any.  Events really introduce you to the communities that are in Second Life that I think keep us all coming back more so then any location.  

My suggestion is that somehow events need to become part of this guide.  I would love to see select events or event partners become regularly &quot;featured.&quot;  Your Musimmersion is an incredible experience..indescribable to someone who hasn&#039;t experienced it.  It would be perfect as a featured event.  Maybe it even lists multiple upcoming performance dates.  Metanomics might also fit well here.  Certain classes.  Large scale events like Burning Life.  All of these would work well as featured events.  

I would like also like to see an Event tab added to the Find panel (next to Search, Destination Guide, and Classifieds).

As for now, all you can really do is choose good keywords, and maybe consider taking out a classified under &quot;special interest&quot; as well that might show up better in search.  Keep promoting your events outside of SL as well as in.  I know that doesn&#039;t really answer your question, but the true answer is you can&#039;t effectively do this as it is now.</description>
		<content:encoded><![CDATA[<p>This is one of those things that I would like to see updated before this viewer leaves Beta.  I think they may have done away with featuring the traditional event listings for two reasons.  One because the event listings are &#8220;broke&#8221; for lack of a better word since there is so much spam and ads among the quality events.  Two because I think that they expect to tie in a lot of social media tools in the near future and that is a great way to promote events.  </p>
<p>Despite this, new users need events and classes.  They won&#8217;t know how to find things like experienced users do, and to be quite frank, though I often find things, they are randomly all over the place and I&#8217;ve just learned how to sort through the chaos to find them, but even I would appreciate more streamlined information for events as well.  </p>
<p>Here&#8217;s what I know&#8230; the Destination Guide is a big part of both the Home tab on the side bar and on the web site.  The Lindens think, and correctly so, in order to keep users in SL, they must find compelling things to see, hence the guide.  I would agree, seeing some of these amazing places is really important, but often you may only find a small number of users there, if any.  Events really introduce you to the communities that are in Second Life that I think keep us all coming back more so then any location.  </p>
<p>My suggestion is that somehow events need to become part of this guide.  I would love to see select events or event partners become regularly &#8220;featured.&#8221;  Your Musimmersion is an incredible experience..indescribable to someone who hasn&#8217;t experienced it.  It would be perfect as a featured event.  Maybe it even lists multiple upcoming performance dates.  Metanomics might also fit well here.  Certain classes.  Large scale events like Burning Life.  All of these would work well as featured events.  </p>
<p>I would like also like to see an Event tab added to the Find panel (next to Search, Destination Guide, and Classifieds).</p>
<p>As for now, all you can really do is choose good keywords, and maybe consider taking out a classified under &#8220;special interest&#8221; as well that might show up better in search.  Keep promoting your events outside of SL as well as in.  I know that doesn&#8217;t really answer your question, but the true answer is you can&#8217;t effectively do this as it is now.</p>
]]></content:encoded>
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		<title>By: Gianna Borgnine</title>
		<link>http://changingworldsbuildingdreams.com/everything-you-need-to-know-about-second-life-viewer-2-0-beta/comment-page-1#comment-6095</link>
		<dc:creator>Gianna Borgnine</dc:creator>
		<pubDate>Wed, 24 Feb 2010 17:17:53 +0000</pubDate>
		<guid isPermaLink="false">http://changingworldsbuildingdreams.com/?p=489#comment-6095</guid>
		<description>I think there is potential for misuse of this feature (SLSM), but I believe the potential good outweighs the bad.  A lot of it will have to do with how the Lindens manage this features.  Regardless, I think that its usage reach more than just a commercial use for brands, the educational and artistic uses are going to be just as great.  In the next few weeks, I hope to take a greater look at some of the potential uses and how they will impact SL.  As far as Philip, he was always the visionary, and while I think he handed over the reins to make knowing that it would be a drastic change, I think he knew that for SL to really succeed in becoming everything we want it to be, it has to go mainstream (at least a little) and these features are the start of that.  That doesn&#039;t me we can&#039;t have everything you imagine.  I think there is room for both.  In fact, I think the real reason Philip left is to create something so futuristic, so awesome, so amazing that he needed to leave to focus on creating it.  I fully expect that he will return with something game changing in a different way, and bring back some of his special magic, back into the virtual world.</description>
		<content:encoded><![CDATA[<p>I think there is potential for misuse of this feature (SLSM), but I believe the potential good outweighs the bad.  A lot of it will have to do with how the Lindens manage this features.  Regardless, I think that its usage reach more than just a commercial use for brands, the educational and artistic uses are going to be just as great.  In the next few weeks, I hope to take a greater look at some of the potential uses and how they will impact SL.  As far as Philip, he was always the visionary, and while I think he handed over the reins to make knowing that it would be a drastic change, I think he knew that for SL to really succeed in becoming everything we want it to be, it has to go mainstream (at least a little) and these features are the start of that.  That doesn&#8217;t me we can&#8217;t have everything you imagine.  I think there is room for both.  In fact, I think the real reason Philip left is to create something so futuristic, so awesome, so amazing that he needed to leave to focus on creating it.  I fully expect that he will return with something game changing in a different way, and bring back some of his special magic, back into the virtual world.</p>
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		<title>By: Reed Steamroller</title>
		<link>http://changingworldsbuildingdreams.com/everything-you-need-to-know-about-second-life-viewer-2-0-beta/comment-page-1#comment-6094</link>
		<dc:creator>Reed Steamroller</dc:creator>
		<pubDate>Wed, 24 Feb 2010 17:09:49 +0000</pubDate>
		<guid isPermaLink="false">http://changingworldsbuildingdreams.com/?p=489#comment-6094</guid>
		<description>mesh support is on its way!

ryan, do you have a link to the jira about the &quot;inspect&quot; issue?</description>
		<content:encoded><![CDATA[<p>mesh support is on its way!</p>
<p>ryan, do you have a link to the jira about the &#8220;inspect&#8221; issue?</p>
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	<item>
		<title>By: Grace McDunnough</title>
		<link>http://changingworldsbuildingdreams.com/everything-you-need-to-know-about-second-life-viewer-2-0-beta/comment-page-1#comment-6093</link>
		<dc:creator>Grace McDunnough</dc:creator>
		<pubDate>Wed, 24 Feb 2010 16:41:30 +0000</pubDate>
		<guid isPermaLink="false">http://changingworldsbuildingdreams.com/?p=489#comment-6093</guid>
		<description>Thanks for the great overview. I was wondering if you could share your thoughts/tips regarding the placement of event listings in the new viewer. 

As in, how do I find one, how does a new user know how to find &quot;what to do?&quot; and how should one optimize the event listing now that events are not accessible via the search box without first searching?</description>
		<content:encoded><![CDATA[<p>Thanks for the great overview. I was wondering if you could share your thoughts/tips regarding the placement of event listings in the new viewer. </p>
<p>As in, how do I find one, how does a new user know how to find &#8220;what to do?&#8221; and how should one optimize the event listing now that events are not accessible via the search box without first searching?</p>
]]></content:encoded>
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	<item>
		<title>By: Ryan Graves</title>
		<link>http://changingworldsbuildingdreams.com/everything-you-need-to-know-about-second-life-viewer-2-0-beta/comment-page-1#comment-6092</link>
		<dc:creator>Ryan Graves</dc:creator>
		<pubDate>Wed, 24 Feb 2010 09:14:35 +0000</pubDate>
		<guid isPermaLink="false">http://changingworldsbuildingdreams.com/?p=489#comment-6092</guid>
		<description>Q said that there was no mesh so I didn&#039;t expect it, but I was frustrated to see that not only did we not get something new, but we lost something we need now that inspect is broke.  This is something they HAVE to fix before leaves Beta.  It&#039;s important to give credit to everyone that made every single prim not just the metadata for the root prim.  Please report this as I have.  It&#039;s so important!</description>
		<content:encoded><![CDATA[<p>Q said that there was no mesh so I didn&#8217;t expect it, but I was frustrated to see that not only did we not get something new, but we lost something we need now that inspect is broke.  This is something they HAVE to fix before leaves Beta.  It&#8217;s important to give credit to everyone that made every single prim not just the metadata for the root prim.  Please report this as I have.  It&#8217;s so important!</p>
]]></content:encoded>
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	<item>
		<title>By: Lexxure Lock</title>
		<link>http://changingworldsbuildingdreams.com/everything-you-need-to-know-about-second-life-viewer-2-0-beta/comment-page-1#comment-6091</link>
		<dc:creator>Lexxure Lock</dc:creator>
		<pubDate>Wed, 24 Feb 2010 08:54:18 +0000</pubDate>
		<guid isPermaLink="false">http://changingworldsbuildingdreams.com/?p=489#comment-6091</guid>
		<description>I was very disappointed not to see mesh support as part of SL 2.  I hope it hasn&#039;t been put on a back burner like so many other projects that ended up never coming out because they couldn&#039;t get them right.  *sigh*</description>
		<content:encoded><![CDATA[<p>I was very disappointed not to see mesh support as part of SL 2.  I hope it hasn&#8217;t been put on a back burner like so many other projects that ended up never coming out because they couldn&#8217;t get them right.  *sigh*</p>
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	<item>
		<title>By: Blondie Yip</title>
		<link>http://changingworldsbuildingdreams.com/everything-you-need-to-know-about-second-life-viewer-2-0-beta/comment-page-1#comment-6090</link>
		<dc:creator>Blondie Yip</dc:creator>
		<pubDate>Wed, 24 Feb 2010 08:37:17 +0000</pubDate>
		<guid isPermaLink="false">http://changingworldsbuildingdreams.com/?p=489#comment-6090</guid>
		<description>You are being too narrow minded.  Think of what someone like AM Radio could do with several screens of looping video?</description>
		<content:encoded><![CDATA[<p>You are being too narrow minded.  Think of what someone like AM Radio could do with several screens of looping video?</p>
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		<title>By: Tawne</title>
		<link>http://changingworldsbuildingdreams.com/everything-you-need-to-know-about-second-life-viewer-2-0-beta/comment-page-1#comment-6089</link>
		<dc:creator>Tawne</dc:creator>
		<pubDate>Wed, 24 Feb 2010 08:27:06 +0000</pubDate>
		<guid isPermaLink="false">http://changingworldsbuildingdreams.com/?p=489#comment-6089</guid>
		<description>That&#039;s the point.  SL is becoming all commerical.  That&#039;s why phillip left.  M has his eyes on the money and it&#039;s going to take over everything open and free about SL.  This is just the beginning.</description>
		<content:encoded><![CDATA[<p>That&#8217;s the point.  SL is becoming all commerical.  That&#8217;s why phillip left.  M has his eyes on the money and it&#8217;s going to take over everything open and free about SL.  This is just the beginning.</p>
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