Using the Virtual World to Explore the Real World Problems of Fossil Fuels
Environmental documentary, Deep Down, launches interactive Virtual Mine in Second Life. Will debut on PBS.
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Environmental documentary, Deep Down, launches interactive Virtual Mine in Second Life. Will debut on PBS.
Tags: 2nd life, 2ndlife, 3D, annoucement, avatar, avatars, BAVC, Community, content creation, Deep Down, documentary, game, gianna borgnine, global kids, immersive, Independant Lens, ITVS, MacArthur Foundation, mountain top removal coal mining, PBS, Reed Steamroller, Sand Castle Studios, sandcastle, SandCastle Studios, SCS, Second Life, story, virtual collaboration, Virtual Goods, Virtual Mine, virtual world, Virtual Worlds
Here is a short tutorial on mesh imports in Second Life (for Maya users) by Sand Castle Studios’ own, Reed Steamroller.
Tags: 3D, 3D modeling, 3DS Max, avatar, beta, Blender, COLLADA, content creation, import, Linden Lab, maya, mesh, mesh support, polygon mesh, Reed Steamroller, rigged avatars, Second Life, SL, virtual, Virtual Worlds
Today Linden Lab gave Second Life users an update on mesh support and lifted the NDA for current beta testers. I can now tell you that for about the last year, we here at Sand Castle Studios have been deeply involved in working with the Lindens to bring mesh support to Second Life.
Tags: 3D, 3D modeling, 3DS Max, avatar, beta, Blender, COLLADA, content creation, Draxtor Despres, gianna borgnine, import, Linden Lab, maya, mesh, mesh support, Philip Linden, Philip Rosedale, polygon mesh, Reed Steamroller, Second Life, SL, virtual, Virtual Worlds
The 6th annual Second Life Community Convention (SLCC) took place in Boston this past weekend. It was an exciting weekend packed full of Linden Lab announcements as well as a plethora of resident-led discussions and presentations.
Tags: 2nd life, 2ndlife, 3D, 3D modeling, announcement, avatar, beta, display names, Linden Lab, mesh, mesh support, metaverse, open source, Philip Linden, Philip Rosedale, project snowstorm, Second Life Community Convention, secondlife, SLCC, SLCC10, viewer, virtual world, Virtual Worlds
The Second Life 7th Birthday celebration kicked off this morning with an address from Linden Lab founder, SL creator, and current Chairman of the Board – Philip Rosedale (aka Philip Linden).
Tags: 2nd life, 2ndlife, 3D, 7th birthday, avatar, avatars, chairman of the board, future, layoffs, linden, Linden Lab, metareality, opening, opening speech, Philip Linden, Philip Rosedale, policy, Second Life, Second Life 7th Birthday, SL7B, virtual
Linden Lab, the company behind the virtual world of Second Life,issued a release today stating that they will be restructuring their company in order to become more efficient and to allow them to delve into new platforms including the social and mobile web.
Tags: 2ndlife, 3D, announcement, Business, CEO, future, layoffs, linden, Linden Lab, M Linden, Mark Kingdon, metaverse, news, Second Life, secondlife, SL, social media, viewer, virtual, virtual world, Virtual Worlds, web
Recently, the PBS program, “Frontline,” featured a 90-minute documentary entitled “Digital Nation: Life on the Virtual Frontier” which examined what it means to live, work, socialize, in a digital world.
Tags: 3D, avatar, BBC, Digital Nation, documentary, Douglas Ruschkoff, Frontline, MacArthur Foundation, Machinima, Metanomics, PBS, Philip Rosedale, Pooky Amsterdam, PookyMedia, Rachel Dretzin, Robert Bloomfield, Second Life, Virtual Worlds
Burning Life 2009 opened in the virtual world of Second Life this past weekend. Burning Life is described as a festival of community, art, and fire. It is it the virtual counterpart of Burning Man.
Tags: 2009, 2ndlife, 3D, AM Radio, America’s Homeless Problem, art, avatar, avatars, Bryn Oh, Burning Life, Burning Man, caberet of flames, changing worlds building dreams, Cienega Soon, Copan Falta, exhibit, Gulliver's Travel Scene, installation, Isle Lunasea, Itazura Radio, Marcus Inkpen, mesh, metaverse, modeling, object, online, poid mahovlich, Raven Haalan, Rezzed.TV, Sand Castle Studios, sandcastle, secondlife, SL, Sledge Roffo, transcendence, transendence, Ub Yifu, Vessel's Dream, Viomax, virtual, virtual world, Virtual Worlds
Philip Rosedale has decided to leave Linden Lab. Rosedale claims that he will continue his role as Chairman, but announced that he will be starting a new company that he says is Second Life centric.
Tags: 2nd life, 2ndlife, 3D, avatar, avatars, E3, future, Handsfree 3D, haptic technology, Linden Lab, Loinhead, Mark Kingdon, metaverse, Microsoft, Milo, Mitch Kapor, online, P Squared, Philip Linden, Philip Rosedale, Project Natal, rig, Second Life, secondlife, SL, social media, virtual, virtual economies, virtual reality, virtual world, Virtual Worlds, web 2.0
On Friday October 9th 2009, Yoko Ono was in Iceland for the annual lighting of the Imagine Peace Tower, a tribute to her late husband and former Beatle, John Lennon. This year, I was privileged to share in the collective experience of the lighting of a new Tower and meet Yoko Ono myself.
Tags: 2nd life, 2ndlife, 3D, avatar, avatars, Beatle, Iceland, Imagine, Imagine Peace, Imagine Peace Tower, John Lennon, light, lighting, metaverse, online, Onochord, rememberence, Second Life, secondlife, SL, tribute, virtual, Virtual Worlds, web 2.0, Wish Tree, Yoko Ono
A virtual Bill Gates recently made an appearance in a machinima (video) filmed within the virtual worlds of Second Life to set the record straight about PCs Vs. Macs.
Tags: 3D, 3D modeling, apple, Apple Store, Bernhard Drax, Bill Gates, content creation, Draxtor Despres, Genius Bar, gianna borgnine, Halo, Mac, Machinima, metaverse, Microsoft, PC, project, recreation, Reed Steamroller, render, rendered, Sand Castle Studios, SandCastle Studios, Second Life, secondlife, set, SL, virtual, virtual world, Windows
At this years Second Life Community Convention, Linden Lab Chief Product Officer Tom Hale, aka T. Linden, showed video of a polygon mesh object responding to a dynamic lighting system much more advanced then the current lighting and shadows that are available in several Beta viewers.
Tags: 3D, 3D modeling, 3DS Max, Blender, dynamic lighting, global illumination, import, Linden Lab, maya, mesh, mesh support, model, modeling, polygon mesh, Second Life, Second Life Community Convention, shadows, SL, SLCC, SLCC09, virtual, virtual world, zbrush
Here is our latest episode of The California Legacy Series features Bret Harte’s 1870 poem “Dickens in Camp.”
Tags: 3D, california legacy series, content creation, dickens in camp, Draxtor Despres, harte, heyday, little nell, Machinima, santa clara university, Second Life, SL, SLCC, SLCC09, virtual, Virtual Worlds
Relay for Life, the signature fundraising event to benefit the American Cancer Society, recently ended its fifth and most successful campaign in the virtual world of Second Life after having raised over a quarter of a million US dollars in support of cancer research.
Tags: 3D, ACS, American Cancer Society, cancer, Community, event, Fayandria Foley, fundraiser, fundraising, Relay for Life, RFL, Second Life, SLRFL, virtual, virtual world
Linden Lab, the creators of Second Life, debuted a new portal for organizations to serve as a more professional face for the virtual world. The new “Work” sub-domain continues the company’s slow, but steady revamp. The site features case studies of enterprises successfully using Second Life and offers a free tour of the Second Life [...]
Tags: 3D, Linden Lab, Second Life, solution provider, virtual collaboration, Virtual Worlds
Second Life and Linden Lab are registered trademarks of Linden Research, Inc. All rights reserved. No infringement is intended.
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