SLCC 2011 Wrap-Up
A recap of the major news, improvements, and announcements coming out of the Second Life Community Convention 2011.
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A recap of the major news, improvements, and announcements coming out of the Second Life Community Convention 2011.
Tags: commerce, communities, creative, Destination Guide, identity, IP, Linden Lab, mesh, mobile, Rod Humble, Second Life, Second Life Community Convention, shared, SL, SLCC, SLCC11, SLCC2011, social, social media, tablet, tools, viewer 2, virtual, Virtual Worlds
Linden Lab CEO, Rod Humble, gave a keynote address at this year’s Second Life Community Convention (SLCC) revealing more about his current and future goals for Second Life and Linden Lab.
Tags: creative, identity, IP, Linden Lab, mobile, Rod Humble, Second Life, Second Life Community Convention, shared, SL, SLCC, SLCC11, SLCC2011, social, social media, tablet, tools, viewer 2, virtual, Virtual Worlds
Over the last few days, I’ve read dozens of articles covering the newly updated Second Life Terms of Service (TOS) and the Class Action Lawsuit that has been filed against Linden Lab and Philip Rosedale. However, this afternoon when I saw that the Los Angeles Times and Mashable had jumped on the bandwagon then I could no longer keep my facts to myself.
Tags: Blizzard, Carl Evans, Cindy Carter, Class Action, complaint, Donald Spencer, Eduardo Robreno, entitlement, Evans, Eve Online, Intellectual Property, IP, Justice, Lawsuit, license, Linden Law, Machinima, Marc Bragg, Philip Linden, Philip Rosedale, photography, Second Life, secondlife, SL, Snapshot and Machinima Policy, Terms of Service, TOS, Valerie Spencer, virtual, virtual economies, Virtual Goods, virtual world, Virtual Worlds, World of Warcraft, WOW
Linden Lab Vice President of Customer Relations Cyn Linden has a very lengthy, but clear and concise post on the company’s official blog detailing their new “Content Management Roadmap” for Second Life content and its creators.
Cyn says that Linden Lab is “committed to empowering content creators to better manage and control their content.” She presented a multi-faceted plan help manage content on several levels.
Tags: BuilderBot, content, content creation, content seller program, Cyn Linden, DMCA, Intellectual Property, IP, license, licensing, Linden Lab, private grids, Rezzbles, Second Life, solution provider program, sticky licenses, virtual, Virtual Worlds
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