Using the Virtual World to Explore the Real World Problems of Fossil Fuels
Environmental documentary, Deep Down, launches interactive Virtual Mine in Second Life. Will debut on PBS.
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Environmental documentary, Deep Down, launches interactive Virtual Mine in Second Life. Will debut on PBS.
Tags: 2nd life, 2ndlife, 3D, annoucement, avatar, avatars, BAVC, Community, content creation, Deep Down, documentary, game, gianna borgnine, global kids, immersive, Independant Lens, ITVS, MacArthur Foundation, mountain top removal coal mining, PBS, Reed Steamroller, Sand Castle Studios, sandcastle, SandCastle Studios, SCS, Second Life, story, virtual collaboration, Virtual Goods, Virtual Mine, virtual world, Virtual Worlds
As the Second Life 7th Birthday is winding down, I wanted to share with you a few of my favorite exhibits from the week. While all the exhibits were special, here are some of the ones I most enjoyed.
Tags: 2nd life, 2ndlife, 7th birthday, avatar, avatars, Bryn Oh, Burning Life, caLLie cLine, CEO, Community, content, content creation, Eshi Otawara, event, GM Nikolaidis, installation, LEA, linden, Linden Endowment for the Arts, Linden Lab, Machinima, Mark Kingdon, metaverse, Patch Thibaud, Raven Haalan, Reed Steamroller, Sand Castle Studios, sandcastle, SandCastle Studios, SCS, Second Life, Second Life 7th Birthday, secondlife, SL7B, The Second Life Whole is Greater Than the Sum of its Parts, virtual reality, virtual world, Virtual Worlds
A virtual Bill Gates recently made an appearance in a machinima (video) filmed within the virtual worlds of Second Life to set the record straight about PCs Vs. Macs.
Tags: 3D, 3D modeling, apple, Apple Store, Bernhard Drax, Bill Gates, content creation, Draxtor Despres, Genius Bar, gianna borgnine, Halo, Mac, Machinima, metaverse, Microsoft, PC, project, recreation, Reed Steamroller, render, rendered, Sand Castle Studios, SandCastle Studios, Second Life, secondlife, set, SL, virtual, virtual world, Windows
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