SLCC 2011 Wrap-Up
A recap of the major news, improvements, and announcements coming out of the Second Life Community Convention 2011.
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A recap of the major news, improvements, and announcements coming out of the Second Life Community Convention 2011.
Tags: commerce, communities, creative, Destination Guide, identity, IP, Linden Lab, mesh, mobile, Rod Humble, Second Life, Second Life Community Convention, shared, SL, SLCC, SLCC11, SLCC2011, social, social media, tablet, tools, viewer 2, virtual, Virtual Worlds
Updates from Linden Lab’s Mesh Team at this year’s Second Life Community Convention.
Tags: charlar, Linden Lab, mesh, PE, runitai, Second Life, Second Life Community Convention, SL, SLCC, SLCC11, SLCC2011
The Second Life Product Team presented what they have been working on in order to better address the communities needs including a prototype game.
Tags: Durian Linden, Esbee Linden, game, gamification, gamify, gaming, Gez Linden, Linden Lab, new user experience, non-player characters, NPC, Second Life, Second Life Community Convention, SLCC, SLCC11, SLCC2011
Linden Lab CEO, Rod Humble, gave a keynote address at this year’s Second Life Community Convention (SLCC) revealing more about his current and future goals for Second Life and Linden Lab.
Tags: creative, identity, IP, Linden Lab, mobile, Rod Humble, Second Life, Second Life Community Convention, shared, SL, SLCC, SLCC11, SLCC2011, social, social media, tablet, tools, viewer 2, virtual, Virtual Worlds
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