The Virtual Mine

Using the Virtual World to Explore the Real World Problems of Fossil Fuels

content creation, Education, events, Non-Profit, Press Releases, project, Second Life, Virtual Worlds on November 23rd, 2010 4 Comments

Environmental documentary, Deep Down, launches interactive Virtual Mine in Second Life. Will debut on PBS.

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The Dangers of Virtual Goods

art, Business, Community, content creation, Intellectual Property and Copyright, Machinima, News Announcements, Second Life, Virtual Goods, Virtual Worlds on May 4th, 2010 23 Comments

Over the last few days, I’ve read dozens of articles covering the newly updated Second Life Terms of Service (TOS) and the Class Action Lawsuit that has been filed against Linden Lab and Philip Rosedale. However, this afternoon when I saw that the Los Angeles Times and Mashable had jumped on the bandwagon then I could no longer keep my facts to myself.

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Lindens Updates XStreet Guidelines and Bans Unauthorized Sale of Real World Replicas

Branding, Business, Community, Intellectual Property and Copyright, Marketing, News Announcements, Second Life, Virtual Goods, Virtual Worlds on August 12th, 2009 3 Comments

Starting on September 14, 2009 virtual items that are in violation of real world copyrights or that infringe on brand owners’ intellectual property will no longer be for sale on Second Life’s ecommerce site, XStreet SL.

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